Hello again,
This tutorial uses Wiremod and the Laser Pointer SWEP found in the Weapons tab in your menu.
First, spawn a base prop. I prefer to use the long, blue-grey missile in the "[PHX] Useful and Explosive Props" section. Spawn 3 Wire Subtract gates anywhere on the prop. These will be your X-Y-Z chips. Make sure you remember which is which, or your prop will end up goin the wrong way. If you want, name the using the Wire Namer tool. Spawn a Laser Pointer Receiver somewhere on your prop. Get out the Vector Thruster tool. This will be the front of your missile. check bi-directional and select XYZ world in the drop-down bar. To activate the thruster, you need a Wired numpad. find one of those, and make it Toggled and the Value On 1, Value Off 0. you also need a GPS. Now, to wire it. Get out the Wire tool at the very bottom of the Wire tab.
-Wire the A of the "X","Y', and "Z" subtract chips to the "X", "Y', and "Z" inputs of the GPS, respectively.
-Wire the B of all 3 chips to the laser Pointer Receiver inputs like in the last step.
-Wire the "Mul" of the Vector Thruster to the 1 input on the Wired Numpad.
-Wire the X, Y, and Z outputs on the Vector Thruster to the X, Z and Z chips.
-Find the Laser Pointer SWEP in the Weapons section, and link it to the Laser Pointer receiver.
-Unfreeze it, (make sure you've saved it!), press 1 on your numpad, and point at whatever you want blown up!
Pictures will be added later.
Showing posts with label Laser Pointer. Show all posts
Showing posts with label Laser Pointer. Show all posts
Friday, March 6, 2009
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